Monday, August 15, 2011

Week 3 - HexTron

Hextron is a game created by myself and Tristan Davey. Hextron is a board game based on the popular tron light race from the movie. However the major difference is the core game mechanic of the race has been replaced with a dice roll. This shifts the focus away from racing to probability, and requiring skill to determine successful moves.



Game Pieces
The only game pieces used in this game are the player pieces.

Spatial Arena
The game takes place on a 2D map consisting of a hexagon grid.

Gameplay
Players start each at one end of the map. The players alternate turns of rolling the dice. The number on the dice dictates the amount of spaces a player must move. The goal of the game is for one player to cut the other player off and leave them with no moves.

Rules
  • Player must move the number rolled on the dice
  • The player may set off from each move in any direction; however each move may contain one and only one turn.
  • Player at no point can cross the path any player has previously taken.

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